Grand Theft Auto: Vice City: Save files. Walkthrough of GTA: Vice City 100 percent passage of GTA vice city

Like any other game in the Grand series Theft Auto, 100% completion is also available for . 100% are the numbers that are filled in the game statistics.

Upon reaching 100% completion GTA Vice City, the player is given prizes and awards:

Health by 200 points;
Armor 200 points;
Infinite ammo for any type of weapon;
Possibility to hire three bodyguards;
A T-shirt that says “I beat Grand Theft Auto: Vice City and all I got was this lousy T-shirt”;
Double armor for any car.

Points for achieving 100% completion of GTA Vice City

The number of specific missions or what needs to be done to complete the task is indicated in parentheses.

Story missions

Intro (2), Ken Rosenberg (4), Avery Carrington (3), Colonel Juan Cortez (5), Ricardo Diaz (4), Kent Paul (1), Ricardo Diaz (1), Print Works (1), Tommy Vercetti (1).

Gang missions

Umberto Robina (4), Auntie Poulet (3), Love Fist (3), Mitch Baker (3).

Property missions

Tommy Vercetti (3), Interglobal Film Studio (4), The Malibu Club (4), Pole Position Club (spend $300 in the dance room), Phil Cassidy (2), Kaufman Cabs (3), Print Works (2), Cherry Popper Ice Cream Factory (1), Sunshine Autos (1), Boatyard (1).

Street racing

Missions with remote control cars

Three funny races.

Other missions

One shooting mission at the Ammu-Nation store shooting range.

Service missions

Pizza boy, medic, fireman, policeman, taxi driver.

This section contains information that will help you pass 100%!

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Paramedic missions

These missions are carried out only in cars, which, as a rule, are parked near hospitals and clinics (their locations can be found in). The mission begins after you get into the car and press the "Sub-mission" button. You can also turn on the siren, then all nearby cars will pull over to the side of the road. But, as for me, it’s better to do without it, because... when overtaking on the right you will constantly be bumped into.

The goal of the mission is to deliver a specified number of patients to the hospital within a specified time. First, we go after the victim, stop near him - he climbs into the van, we add time and rush back to the hospital (just be careful, otherwise the patient will not survive several accidents), stop at the indicated place and wait until our patient gets out, after that again time is added and everything is done again. In each mission, the number of patients increases by one, but more than three cannot fit into the ambulance, so the main key to success is to correctly divide all patients into groups of up to three people.

These missions are probably the longest of their kind - you need to spend about 45 minutes to reach level 12. But the biggest problem is not so much the lack of allotted time as the instability of the machine. If you complete these missions on the first island, then one hundred percent you will need to pick up a couple of people near the lighthouse. And turning over next to him on such a car is a piece of cake. But despite this, I would still recommend completing both these missions and similar ones on the first island. Because on the second island there are much worse road connections between areas (especially with the airport).

The earnings that you will receive for completing a specific mission for doctors, police or firefighters can be calculated using the formula: 50·n², where n is the mission number. For those who do not want to remember the basics of the “queen of sciences” during the holidays (and during the holidays too), there is an opportunity to calculate the prize money directly on this page. You just need to enter the number of the mission you are interested in:

After completing at least 12 missions, you will be able to run without getting tired.

Police missions (Vigilante missions)

These missions can be completed on , or . Mission goal: kill the driver of the specified car in time. It’s just not entirely clear why stars are given for killing a criminal during a mission, but that’s what it is. The biggest difficulty is when trying to stop said car.

To avoid having to suffer with these missions for a long time, you need to:
1. Get the tank;
2. Place any car with open doors near Pay N’ Spray (so that it doesn’t disappear);
3. Remember the location of a couple of bribes and changing places.

Now we get into the tank and begin the mission. All that remains is to get to the desired car and shoot (at first it seems that the tank is very slow and there will be a catastrophic lack of time, but in fact, after completing several missions there will be plenty of time). Immediately after they gave us two stars, we rush at full speed to the changing room (the best option), or to Pay N’ Spray, or, well, or to a bribe (to somehow defuse the situation when things are really bad). If you have enough patience, then it is better to do this procedure without waiting for two stars, but after the explosion of 2-3 cars. After completing 12 levels you get 150 units of armor.

Alex_the_Lion:

I personally found police missions much more convenient and enjoyable to complete after completing the main ones. This is how it is done. We take a uniform from the police station and simply go to the military base to pick up a military helicopter. You can even fly there in your own helicopter. As soon as we transfer to the military one, one star appears - there are also cops on the base. The soldiers don't care about us. What to do next, I don’t think it takes long to explain;) We launch rockets with one button, fire machine guns with the other - that’s where the fun is;)

Mission option from Russell:

Police missions are most easily completed on a tank; it is much more convenient than on a Police Cheetah or Hunter. The question is whether you can get the tank without a headache. But if you’ve already been able to, then just get in it and go ahead. There is no need for any Pay "N" Spray, cars with open doors, etc., because if you constantly repair after receiving one or two stars, then the threat of arrest will always hang over you. In this situation, the more stars the better, since no one will try to pull you out of the tank. They will only fire at you without causing any harm. The main thing is not to stop.

Mission option from SIGNA-ST:

I completed the mission for the cops in my own way. He stole a cop's gun (like a child's candy...), naturally the fastest one - a patrol car. And then you can calmly finish off the bandits, but they won’t even have time to see you. This is all provided that you have either a bazooka or a minigun (you can also handle the M4). You get out of the car and bang-bang! And no extra hassle, just get into the car on time (and the clock is ticking) and drive away, because the fireworks are visible from afar and the cops are like flies on... (although I don’t consider myself one). The main thing is not to let things get to 4 stars, otherwise things will start to get in the way, and unnecessary troubles... By the way, I managed in this mission without repainting, and nothing - alive and in the wild. By the way, if you’ve pretty much ruined the cop’s car (learn to drive) and don’t want to bury yourself under a pile of burning metal at the next collision, you can simply transfer from one garbage car to another.

Fire truck missions

Missions are completed in a fire truck. The goal of the mission: to extinguish in time first the burning car, then the burning passengers of the same car. To extinguish a fire from a car, you need to use the "Shoot" button. These missions do not pose any particular difficulties. Burning passengers, as a rule, run in single file in one direction - we follow them and hose everyone down.

After completing 12 missions, Tommy will become fireproof.

Pizza delivery missions

These missions are completed on a scooter, which can be found near the pizzeria. Mission goal: deliver pizza to customers within time. You can dilute 6 pieces at a time, after which you need to return to the restaurant for a new batch. The only difficulty of the mission is to figure out how to give the pizza to the client. To do this, you need to drive up to it, without getting off the scooter, turn in the right direction (using the Look left, Look right buttons) and press the “Shoot” button. If it goes a little differently than planned, it doesn’t matter, you can push it with a scooter. For each pizza delivered you receive $10 and warm words from the pizzeria owner.

After completing the 10th mission you receive 150 health units.

Taxi driver missions

If you only need a win, then we take it, go to the start, and after the start of the race we shoot our opponents. But I would recommend going through the races honestly, because... due to the lack of multiplayer, this is the only opportunity to measure your strength with worthy opponents. Race #1 - Terminal Velocity Length: 1.1 miles
Entrance fee: $100
Prize money: $400 Race #2 - Ocean Drive Length: 1.6 miles
Entrance fee: $500
Prize money: $2,000 Race #3 - Border Run Length: 2 miles
Entrance fee: $1,000
Prize money: $4,000 Race #4 - Capital Cruise Length: 2,438 miles
Entrance fee: $2,000
Prize money: $8,000 Race #5 - Tour!
Length: 3 miles
Entry fee: $5,000
Prize money: $20,000 Race No. 6 - V.C. Endurance Length: 6.1 miles
Entrance fee: $10,000

Prize money: $40,000

Walkthrough option sent anonymously:

You can get a good head start over other racers. The fact is that these racers take off without waiting for the score if you fuck at least one of them. If you stand behind them before the start of the competition, accelerate and lightly touch the first one with your side (wing), then the speed of your car will hardly decrease, and they will only begin to accelerate, while you already have a backlog. If you maintain a decent pace for 20-30 seconds, then your opponents will no longer be a hindrance at all - they will fall behind...

Mission option from Jinjo:

I would like to recommend another way to complete street racing. If you absolutely cannot overtake them even by the method proposed by the anonymous author (after all, this also happens). Then you do the following, put 2 cars right in front of your opponents’ noses (right in front of them) and catch the rear opponent with the wing and your car doesn’t lose speed and you run away. But you still have to move quickly so that they don’t bite you. But if this doesn’t help, then just a bazooka, it lies next to SunshineAuto. In my opinion, I was simply told to use it.

Car theft

These missions become available after purchase. WARNING: Do not complete these missions before completing the " " missions.






Near one of the garages behind the building there is a sign with the names of the cars that need to be driven. After completing the mission, the building begins to generate more income, and most importantly, you receive a bonus car. There are only 4 such missions: Mission No. 1 You need to drive:






For completion you receive: Mission No. 2 You need to drive:





For completion you receive: Mission No. 3 You need to drive:

Helicopter missions Helicopter No. 1

Located on the roof of the building where the last checkpoint of the PCJ Playground mission was (first island, Ocean Beach area, adjacent building to the south near the Pay N’ Spray station)

Helicopter No. 2

Location: first island, Leaf Links area, east of (you just need to cross the road and enter the clearing).

Helicopter No. 3

The second island, Little Haiti area, to the east, after 100-200 meters, there is a one-story building with a red and green roof (called Riverside Pavilion). There is a helicopter on its roof. (Near the unique jump No. 5, see " ")

The second island, Downtown area, is on the roof of the first floor of a high-rise building, which is located east of the police station and north of.

Test Track and Trial By Dirt missions

On the second island, in the Downtown area, near the Dirtbuke Track (see " ") there is also a Test Track and Trial By Dirt mission, respectively. The goal of the missions is to drive 2 laps around the track without running out of time. For completing missions you receive $100 as many times as you beat the previous record time. Here's what Gray thinks about all this:

Hi all. So I decided to write my impressions about your playthrough of GTA Vice City. In short, the situation is as simple as the mooing of a bull. In almost all missions you are overly cautious. For any GTA player, all this is unnecessary. In order.

For example, about ambulance you write that it is not very stable, in fact it is just an example of stability, compared to the same car in GTA 3, besides, any player knows which buttons need to be pressed to keep the car from flipping over, it’s not for nothing that it was even introduced in the game bonus for traveling on 2 wheels, i.e. on the side.

The mission with the police, in general, the lafa is immense, I have never seen such a freebie anywhere, after all the islands opened up, and we killed some vile bastard, I don’t remember who, but after that we got a pretty good hut. What I mean is that we have an almost endless M16, I don’t remember where it is, but it’s definitely in the villa, and not far from the taxi depot. After that, we calmly call 3 stars and borrow the cop’s tiger cub aka Cheetah (in some translation), I don’t know if anyone noticed, but this car can be driven to an auto repair shop. After which we launch the cops mission and that’s it. As soon as there are more than 3 stars on the tail, we call in for repairs. And what for the question is, tanks, a car with an open door and something to remember. I don't understand. Yes, and only a complete lame can go through something on a tank.

And what I didn’t like was the way the person wrote about passing street racing, who advises beginners, and as far as I understand this text is intended for them, to kill cars on a tank, besides, there is no way to win against these suckers labor, even if you crash into everything. I personally won the last race on a motorcycle, and fell 6 times. I can advise you to bring all the cars and get a Hotring Racer, and win everything calmly.

I would recommend everyone to complete the taxi driver mission in a Zebra Cab, because it is the easiest, you will get a jump and save your nerves. For 100 people, I repaired it only 2 times, and there was 23 minutes left in time, besides, this car has incredibly good handling and acceleration is also excellent, and this is very important especially in GTA VC.

P.S. All the rest of the material is written competently and clearly, so there are no complaints about it. All of the above is just my opinion and does not claim to be true.

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"In GTA you can arrange very cool showdowns. All you need for this is a pistol and a little patience. So, we go to the island where the ice cream maker stands, then we run around and look around. We see a gang, we shoot at one person from the gang and carry away legs. But don’t forget to look back so that the Haitians or Cubans don’t disappear. And we run away to some establishment (for example, an ice cream shop). Then our bodyguards see the brigadiers and start shooting at them very coolly!


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Author: "This SAVE contains the entire completed game + $999999999, no police, endless life and many other endless things."


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1) 100% completion
2) Crime rating Made Man (The Godfather)
3) Almost all weapons have infinite ammo.
4) Not all rare cars are in the Solar Auto garage. !BONUS! in the same garage there is a BLACK PCJ-600 and a BLACK Phoenix.
5) In the Downtown garage there is a white bulletproof Admiral and a white PCJ-600"